0.0.13 update is out!


An update for Yomi Alliance is available for download!


Bug fixing

  • Fixed an issue which prevented psychology and persuade classes to be undertaken correctly. You can now play them by choosing the "Social Training", provided you're playing the proper career path.
  • Fixed a rare crashing issue which occurred when loading a game saved before character generation was completed.
  • Visiting squadmates now grants the correct amount of Relationship points based on difficulty level

Gameplay changes

  • An animated character selection has been introduced early in the game. You can read informations about the character, its species and choose his gender as well from that screen. PLEASE NOTE: the animated character selection will only appear if you enable "Character Animations" from the Settings screen. Since this is resource-demanding we recommend you to turn them on only if you meet the recommended settings.
  • Difficulty level now affects the number of points you receive with each training. "Ensign" will grant you +3 skill points, "Lieutenant" will grant you +2 skill points and "Captain" will grant you +1 point. Default difficulty when starting a new game is set to "Captain".
  • Difficulty level also affects medical classes' outcome. On "Captain" setting you will need to rapidly solve the situation unless you want Dr. Li to scold you "Ensign" and "Lieutenant" difficulties will just end the class as usual.
  • A new setting "Console Interaction" is available in the Preferences screen. You can set it on "Simulation" to deal with the animated console or to "Visual Novel" to have a list of choices brought to you in a clickable menu, with the animated console on the back. You can set the difficulty of the game at any time, except during the simulation, when the choice you made will be brought until its end.
  • You can now visit Mivak in his quarters and spend some time with him

Story

  • New dialogues are available in the aftermath of "Mission: Alpha" (the one with the Kressari attack) in the first day of week 7. You can choose multiple paths which unlock different stories.
  • New conversation with Dr. Li added on Wednesday, Week 7
  • New conversation with Dr. Li added on Friday, Week 8
  • New conversation with Sulijan available after "The Prophet" events by choosing to talk to her

Classes

  • Medical Classes have been added. There are 20 different, randomly chosen, ailments your simulated patients might face. From Acceplexia Fever to Carmus Flu and Hydroga Aspisis. Of course those are ailments that are unknown to modern human medicine, so you'll have to learn how to recognize them and how to deal with them.

Various

  • Added a new option in the Settings Menu: "Character Animations". This will enable some animations in the game. Turning this off (predefined) has no effect on the gameplay. Since this feature is resource-demanding we recommend you to turn them on only if you meet the recommended settings. If you experience any kind of stuttering while playing animations we recommend you turn this to OFF.
  • A new setting, called "Console Interaction", is available in the Settings Menu. "Simulation Mode" will show animated consoles to interact with thoughout the game, while "Visual Novel" setting will only show a list of choices brought to you in a clickable menu, with the animated console on the back.
  • Added the following topics to the Codex: - Known Diseases (Sciences Tab) - Humans - Nixanti - Briallen - Fuminoid
  • Lt. Mkrell's images were replaced by higher definition ones
  • Human Female character template has been completely replaced by a new version with loose hair (naked, casual wear, bathsuit) and cropped hair (uniform, underwear, bodysuit)

We're on the process to rewrite parts of the script in proper English thanks to the help of our amazing proofreader Esther Leigh. The script is also being updated to be better understandable and deep than it was on previous updates.
Give it a read and let us know what you think about it! We're sure you'll be amazed by Esther's job! The fixing is so good and changes a lot of lines.

I recommend you to start over a new game to enjoy the improved dialogues.
The script is updated through 90% of the game now. Sorry for a few lines which aren't updated yet.

Known Issues Some systems might experience a memory overload when using the animated character selection screen. This issue is very uncommon and we're investigating the cause of it. Thank you for your understanding.

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