Medical Exams in GP2


Greetings fellow doctors.

So, why are doctor visits handled differently in GP2 than they were in GP1?

With General Practitioner, I wanted to provide you with a medical simulation where you do physical examinations, read their results, and determine whether or not your patient had a disease. It was more of a trial-and-error gameplay that some people disliked even though the Codex was there to assist you.



To summarize, in my first game, I had a similar gameplay mechanic to the one later implemented in GP2; however, because it's a completely different game, and because I wanted to add something new about a medical professional's job that wasn't covered properly in the previous one. Having two specialists with distinct methods for treating patients and their cases is a really interesting opportunity as well, and it deserves to be explored.

That is why I decided to concentrate medical examinations in the game on doctor/patient interaction, bedside manner, professionalism, and even deception in order to increase insurance payments. Insurance brokers will also have a significant role in the process. You will encounter representatives from all firms throughout the game, and they will offer you bonuses as you expand your business connections with them. If they believe that you jeopardized a patient or acted unprofessionally during an examination, they might issue a penalty or no money at all.



Medical inspection may appear to be simpler, as there are no glaring mistakes to execute, and they may even be more "guided." Make no mistake: addressing a patient improperly or asking them to remove their clothes when they don't want to, or flirting with them when they're not interested, may provide you with new game possibilities but can also lead your clinic into financial ruin. You'll need to carefully treat each customer for the purpose of their checkup or find alternative methods to earn money.



Throughout this journey, you will see how your favorite characters develop, as well as discover new ones along the way. Both Andrew and Julie (now with customizable names) need to focus their studies on two career paths. The newest upgrade will feature Julie's first pediatric patient, providing more depth to patients' tales and backstories, which will be discussed further via chatting with your employed nurses.

I'm a professional game designer and creative director, with experience in the medical sector. I've been working on this project for several months now and am quite close to releasing it. With your help, I will be able to create something superior than the previous title. Please share any ideas, comments, or anything else you'd want to see in the final product, and I'll do my best to include it into the game.



In the meanwhile, thank you very much for your support!

Stay safe and healthy,



ANDREA

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